Presents a variety of games and activities covering reading, logic, social studies, math, science, measuring, and listening for students in kindergarten to grade five.
If you've ever wondered: Can I set limits and still be a loving person? How do I answer someone who wants my time, love, energy, or money? Why do I feel guilty when I consider setting boundaries? Unpacking the 10 laws of boundaries, Drs. Henry Cloud and John Townsend give you biblically based answers to these and other tough questions, and show you how to set healthy boundaries with your spouse…
"Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the…
Artificial Intelligence in Design '91 is a collection of 47 papers from the First International Conference on Artificial Intelligence in Design held at Edinburgh in June 1991. The papers in this book are grouped into 13 headings, starting with a background of AI design systems and to which extent AI that results from being used as planning tool be applied to quality-oriented design processes in…
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"Allen Sack has lived the dream and yet seen the nightmares of college sport. Understanding the demands upon athletes who also want educations, he seeks intercollegiate reform through athletes' rights."-Ronald A. Smith, Penn State University, author of Big-Time Football at Harvard, 1905 "In Counterfeit Amateurs, Allen Sack craftily integrates his own experience as a high school and college (Not…
In today's crowded and competitive field of graphic design, author Larry Daniels has some important advice to help you succeed: focus less on the design--and more on the business.
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